docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class BitArrayUtilities

    Bit array utility class.

    Inheritance
    object
    BitArrayUtilities
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public static class BitArrayUtilities

    Methods

    Name Description
    Get128(uint, ulong, ulong)

    Get a bit at a specific index.

    Get16(uint, ushort)

    Get a bit at a specific index.

    Get256(uint, ulong, ulong, ulong, ulong)

    Get a bit at a specific index.

    Get32(uint, uint)

    Get a bit at a specific index.

    Get64(uint, ulong)

    Get a bit at a specific index.

    Get8(uint, byte)

    Get a bit at a specific index.

    Set128(uint, ref ulong, ref ulong, bool)

    Set a bit at a specific index.

    Set16(uint, ref ushort, bool)

    Set a bit at a specific index.

    Set256(uint, ref ulong, ref ulong, ref ulong, ref ulong, bool)

    Set a bit at a specific index.

    Set32(uint, ref uint, bool)

    Set a bit at a specific index.

    Set64(uint, ref ulong, bool)

    Set a bit at a specific index.

    Set8(uint, ref byte, bool)

    Set a bit at a specific index.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)