Struct BitArray256
Bit array of size 256.
Implements
Inherited Members
Namespace: UnityEngine .Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[Serializable]
public struct BitArray256 : IBitArray
Constructors
Name | Description |
---|---|
Bit |
Constructor. |
Bit |
Constructor. |
Properties
Name | Description |
---|---|
this[uint] | Returns the state of the bit at a specific index. |
all |
True if all bits are 0. |
all |
True if all bits are 1. |
capacity | Number of elements in the bit array. |
humanized |
Returns the bit array in a human readable form. |
Methods
Name | Description |
---|---|
Bit |
Bit-wise And |
Bit |
Bit-wise Not |
Bit |
Bit-wise Or |
Equals(object) | Equality operator. |
Get |
Get the hashcode of the bit array. |
Operators
Name | Description |
---|---|
operator &(Bit |
Bit-wise And operator |
operator |(Bit |
Bit-wise Or operator |
operator ==(Bit |
Equality operator. |
operator !=(Bit |
Inequality operator. |
operator ~(Bit |
Bit-wise Not operator |