Class XRLayout
Used by render pipelines to store information about the XR device layout.
Inherited Members
Namespace: UnityEngine.Experimental.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public class XRLayout
Methods
| Name | Description |
|---|---|
| AddCamera(Camera, bool) | Configure the layout to render from the specified camera by generating passes from the the connected XR device. |
| GetActivePasses() | Used by render pipelines to access all registered passes on this layout. |
| ReconfigurePass(XRPass, Camera) | Used by render pipelines to reconfigure a pass from a camera. |