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    Interface ILowLevelCommandBuffer

    This interface declares functions that are specific to a lowlevel command buffer.

    Inherited Members
    IBaseCommandBuffer.SetInvertCulling(bool)
    IBaseCommandBuffer.SetViewport(Rect)
    IBaseCommandBuffer.EnableScissorRect(Rect)
    IBaseCommandBuffer.DisableScissorRect()
    IBaseCommandBuffer.SetGlobalFloat(int, float)
    IBaseCommandBuffer.SetGlobalInt(int, int)
    IBaseCommandBuffer.SetGlobalInteger(int, int)
    IBaseCommandBuffer.SetGlobalVector(int, Vector4)
    IBaseCommandBuffer.SetGlobalColor(int, Color)
    IBaseCommandBuffer.SetGlobalMatrix(int, Matrix4x4)
    IBaseCommandBuffer.EnableShaderKeyword(string)
    IBaseCommandBuffer.EnableKeyword(ref GlobalKeyword)
    IBaseCommandBuffer.EnableKeyword(Material, ref LocalKeyword)
    IBaseCommandBuffer.EnableKeyword(ComputeShader, ref LocalKeyword)
    IBaseCommandBuffer.DisableShaderKeyword(string)
    IBaseCommandBuffer.DisableKeyword(ref GlobalKeyword)
    IBaseCommandBuffer.DisableKeyword(Material, ref LocalKeyword)
    IBaseCommandBuffer.DisableKeyword(ComputeShader, ref LocalKeyword)
    IBaseCommandBuffer.SetKeyword(ref GlobalKeyword, bool)
    IBaseCommandBuffer.SetKeyword(Material, ref LocalKeyword, bool)
    IBaseCommandBuffer.SetKeyword(ComputeShader, ref LocalKeyword, bool)
    IBaseCommandBuffer.SetViewProjectionMatrices(Matrix4x4, Matrix4x4)
    IBaseCommandBuffer.SetGlobalDepthBias(float, float)
    IBaseCommandBuffer.SetGlobalFloatArray(int, float[])
    IBaseCommandBuffer.SetGlobalVectorArray(int, Vector4[])
    IBaseCommandBuffer.SetGlobalMatrixArray(int, Matrix4x4[])
    IBaseCommandBuffer.SetLateLatchProjectionMatrices(Matrix4x4[])
    IBaseCommandBuffer.MarkLateLatchMatrixShaderPropertyID(CameraLateLatchMatrixType, int)
    IBaseCommandBuffer.UnmarkLateLatchMatrix(CameraLateLatchMatrixType)
    IBaseCommandBuffer.BeginSample(string)
    IBaseCommandBuffer.EndSample(string)
    IBaseCommandBuffer.BeginSample(CustomSampler)
    IBaseCommandBuffer.EndSample(CustomSampler)
    IBaseCommandBuffer.BeginSample(ProfilerMarker)
    IBaseCommandBuffer.EndSample(ProfilerMarker)
    IBaseCommandBuffer.IncrementUpdateCount(RenderTargetIdentifier)
    IBaseCommandBuffer.SetupCameraProperties(Camera)
    IBaseCommandBuffer.InvokeOnRenderObjectCallbacks()
    IBaseCommandBuffer.SetGlobalFloat(string, float)
    IBaseCommandBuffer.SetGlobalInt(string, int)
    IBaseCommandBuffer.SetGlobalInteger(string, int)
    IBaseCommandBuffer.SetGlobalVector(string, Vector4)
    IBaseCommandBuffer.SetGlobalColor(string, Color)
    IBaseCommandBuffer.SetGlobalMatrix(string, Matrix4x4)
    IBaseCommandBuffer.SetGlobalFloatArray(string, List<float>)
    IBaseCommandBuffer.SetGlobalFloatArray(int, List<float>)
    IBaseCommandBuffer.SetGlobalFloatArray(string, float[])
    IBaseCommandBuffer.SetGlobalVectorArray(string, List<Vector4>)
    IBaseCommandBuffer.SetGlobalVectorArray(int, List<Vector4>)
    IBaseCommandBuffer.SetGlobalVectorArray(string, Vector4[])
    IBaseCommandBuffer.SetGlobalMatrixArray(string, List<Matrix4x4>)
    IBaseCommandBuffer.SetGlobalMatrixArray(int, List<Matrix4x4>)
    IBaseCommandBuffer.SetGlobalMatrixArray(string, Matrix4x4[])
    IBaseCommandBuffer.SetGlobalTexture(string, TextureHandle)
    IBaseCommandBuffer.SetGlobalTexture(int, TextureHandle)
    IBaseCommandBuffer.SetGlobalTexture(string, TextureHandle, RenderTextureSubElement)
    IBaseCommandBuffer.SetGlobalTexture(int, TextureHandle, RenderTextureSubElement)
    IBaseCommandBuffer.SetGlobalBuffer(string, ComputeBuffer)
    IBaseCommandBuffer.SetGlobalBuffer(int, ComputeBuffer)
    IBaseCommandBuffer.SetGlobalBuffer(string, GraphicsBuffer)
    IBaseCommandBuffer.SetGlobalBuffer(int, GraphicsBuffer)
    IBaseCommandBuffer.SetGlobalConstantBuffer(ComputeBuffer, int, int, int)
    IBaseCommandBuffer.SetGlobalConstantBuffer(ComputeBuffer, string, int, int)
    IBaseCommandBuffer.SetGlobalConstantBuffer(GraphicsBuffer, int, int, int)
    IBaseCommandBuffer.SetGlobalConstantBuffer(GraphicsBuffer, string, int, int)
    IBaseCommandBuffer.SetShadowSamplingMode(RenderTargetIdentifier, ShadowSamplingMode)
    IBaseCommandBuffer.SetSinglePassStereo(SinglePassStereoMode)
    IBaseCommandBuffer.IssuePluginEvent(IntPtr, int)
    IBaseCommandBuffer.IssuePluginEventAndData(IntPtr, int, IntPtr)
    IBaseCommandBuffer.IssuePluginCustomBlit(IntPtr, uint, RenderTargetIdentifier, RenderTargetIdentifier, uint, uint)
    IBaseCommandBuffer.IssuePluginCustomTextureUpdateV2(IntPtr, Texture, uint)
    Namespace: UnityEngine.Experimental.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public interface ILowLevelCommandBuffer : IBaseCommandBuffer

    Methods

    Name Description
    Clear()

    Wraps Clear on a CommandBuffer.

    ClearRenderTarget(bool, bool, Color)

    Wraps ClearRenderTarget on a CommandBuffer.

    ClearRenderTarget(bool, bool, Color, float)

    Wraps ClearRenderTarget on a CommandBuffer.

    ClearRenderTarget(bool, bool, Color, float, uint)

    Wraps ClearRenderTarget on a CommandBuffer.

    ClearRenderTarget(RTClearFlags, Color, float, uint)

    Wraps ClearRenderTarget on a CommandBuffer.

    ClearRenderTarget(RTClearFlags, Color[], float, uint)

    Wraps ClearRenderTarget on a CommandBuffer.

    ConfigureFoveatedRendering(IntPtr)

    Wraps ConfigureFoveatedRendering on a CommandBuffer.

    DrawMesh(Mesh, Matrix4x4, Material)

    Wraps DrawMesh on a CommandBuffer.

    DrawMesh(Mesh, Matrix4x4, Material, int)

    Wraps DrawMesh on a CommandBuffer.

    DrawMesh(Mesh, Matrix4x4, Material, int, int)

    Wraps DrawMesh on a CommandBuffer.

    DrawMesh(Mesh, Matrix4x4, Material, int, int, MaterialPropertyBlock)

    Wraps DrawMesh on a CommandBuffer.

    DrawMeshInstanced(Mesh, int, Material, int, Matrix4x4[])

    Wraps DrawMeshInstanced on a CommandBuffer.

    DrawMeshInstanced(Mesh, int, Material, int, Matrix4x4[], int)

    Wraps DrawMeshInstanced on a CommandBuffer.

    DrawMeshInstanced(Mesh, int, Material, int, Matrix4x4[], int, MaterialPropertyBlock)

    Wraps DrawMeshInstanced on a CommandBuffer.

    DrawMeshInstancedIndirect(Mesh, int, Material, int, ComputeBuffer)

    Wraps DrawMeshInstancedIndirect on a CommandBuffer.

    DrawMeshInstancedIndirect(Mesh, int, Material, int, ComputeBuffer, int)

    Wraps DrawMeshInstancedIndirect on a CommandBuffer.

    DrawMeshInstancedIndirect(Mesh, int, Material, int, ComputeBuffer, int, MaterialPropertyBlock)

    Wraps DrawMeshInstancedIndirect on a CommandBuffer.

    DrawMeshInstancedIndirect(Mesh, int, Material, int, GraphicsBuffer)

    Wraps DrawMeshInstancedIndirect on a CommandBuffer.

    DrawMeshInstancedIndirect(Mesh, int, Material, int, GraphicsBuffer, int)

    Wraps DrawMeshInstancedIndirect on a CommandBuffer.

    DrawMeshInstancedIndirect(Mesh, int, Material, int, GraphicsBuffer, int, MaterialPropertyBlock)

    Wraps DrawMeshInstancedIndirect on a CommandBuffer.

    DrawMeshInstancedProcedural(Mesh, int, Material, int, int, MaterialPropertyBlock)

    Wraps DrawMeshInstancedProcedural on a CommandBuffer.

    DrawOcclusionMesh(RectInt)

    Wraps DrawOcclusionMesh on a CommandBuffer.

    DrawProcedural(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, int)

    Wraps DrawProcedural on a CommandBuffer.

    DrawProcedural(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, int, int)

    Wraps DrawProcedural on a CommandBuffer.

    DrawProcedural(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, int, int, MaterialPropertyBlock)

    Wraps DrawProcedural on a CommandBuffer.

    DrawProcedural(Matrix4x4, Material, int, MeshTopology, int)

    Wraps DrawProcedural on a CommandBuffer.

    DrawProcedural(Matrix4x4, Material, int, MeshTopology, int, int)

    Wraps DrawProcedural on a CommandBuffer.

    DrawProcedural(Matrix4x4, Material, int, MeshTopology, int, int, MaterialPropertyBlock)

    Wraps DrawProcedural on a CommandBuffer.

    DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, ComputeBuffer)

    Wraps DrawProceduralIndirect on a CommandBuffer.

    DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, ComputeBuffer, int)

    Wraps DrawProceduralIndirect on a CommandBuffer.

    DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, ComputeBuffer, int, MaterialPropertyBlock)

    Wraps DrawProceduralIndirect on a CommandBuffer.

    DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, GraphicsBuffer)

    Wraps DrawProceduralIndirect on a CommandBuffer.

    DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, GraphicsBuffer, int)

    Wraps DrawProceduralIndirect on a CommandBuffer.

    DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, GraphicsBuffer, int, MaterialPropertyBlock)

    Wraps DrawProceduralIndirect on a CommandBuffer.

    DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, ComputeBuffer)

    Wraps DrawProceduralIndirect on a CommandBuffer.

    DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, ComputeBuffer, int)

    Wraps DrawProceduralIndirect on a CommandBuffer.

    DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, ComputeBuffer, int, MaterialPropertyBlock)

    Wraps DrawProceduralIndirect on a CommandBuffer.

    DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, GraphicsBuffer)

    Wraps DrawProceduralIndirect on a CommandBuffer.

    DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, GraphicsBuffer, int)

    Wraps DrawProceduralIndirect on a CommandBuffer.

    DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, GraphicsBuffer, int, MaterialPropertyBlock)

    Wraps DrawProceduralIndirect on a CommandBuffer.

    DrawRenderer(Renderer, Material)

    Wraps DrawRenderer on a CommandBuffer.

    DrawRenderer(Renderer, Material, int)

    Wraps DrawRenderer on a CommandBuffer.

    DrawRenderer(Renderer, Material, int, int)

    Wraps DrawRenderer on a CommandBuffer.

    DrawRendererList(RendererList)

    Wraps DrawRendererList on a CommandBuffer.

    SetFoveatedRenderingMode(FoveatedRenderingMode)

    Wraps SetFoveatedRenderingMode on a CommandBuffer.

    SetInstanceMultiplier(uint)

    Wraps SetInstanceMultiplier on a CommandBuffer.

    SetRenderTarget(RenderTargetBinding)

    Wraps SetRenderTarget on a CommandBuffer.

    SetRenderTarget(RenderTargetBinding, int, CubemapFace, int)

    Wraps SetRenderTarget on a CommandBuffer.

    SetRenderTarget(RenderTargetIdentifier)

    Wraps SetRenderTarget on a CommandBuffer.

    SetRenderTarget(RenderTargetIdentifier, int)

    Wraps SetRenderTarget on a CommandBuffer.

    SetRenderTarget(RenderTargetIdentifier, int, CubemapFace)

    Wraps SetRenderTarget on a CommandBuffer.

    SetRenderTarget(RenderTargetIdentifier, int, CubemapFace, int)

    Wraps SetRenderTarget on a CommandBuffer.

    SetRenderTarget(RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction)

    Wraps SetRenderTarget on a CommandBuffer.

    SetRenderTarget(RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction, RenderBufferLoadAction, RenderBufferStoreAction)

    Wraps SetRenderTarget on a CommandBuffer.

    SetRenderTarget(RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction, RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction)

    Wraps SetRenderTarget on a CommandBuffer.

    SetRenderTarget(RenderTargetIdentifier, RenderTargetIdentifier)

    Wraps SetRenderTarget on a CommandBuffer.

    SetRenderTarget(RenderTargetIdentifier, RenderTargetIdentifier, int)

    Wraps SetRenderTarget on a CommandBuffer.

    SetRenderTarget(RenderTargetIdentifier, RenderTargetIdentifier, int, CubemapFace)

    Wraps SetRenderTarget on a CommandBuffer.

    SetRenderTarget(RenderTargetIdentifier, RenderTargetIdentifier, int, CubemapFace, int)

    Wraps SetRenderTarget on a CommandBuffer.

    SetRenderTarget(RenderTargetIdentifier[], RenderTargetIdentifier)

    Wraps SetRenderTarget on a CommandBuffer.

    SetRenderTarget(RenderTargetIdentifier[], RenderTargetIdentifier, int, CubemapFace, int)

    Wraps SetRenderTarget on a CommandBuffer.

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
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