Clear()
|
Wraps Clear on a CommandBuffer.
|
ClearRenderTarget(bool, bool, Color)
|
Wraps ClearRenderTarget on a CommandBuffer.
|
ClearRenderTarget(bool, bool, Color, float)
|
Wraps ClearRenderTarget on a CommandBuffer.
|
ClearRenderTarget(bool, bool, Color, float, uint)
|
Wraps ClearRenderTarget on a CommandBuffer.
|
ClearRenderTarget(RTClearFlags, Color, float, uint)
|
Wraps ClearRenderTarget on a CommandBuffer.
|
ClearRenderTarget(RTClearFlags, Color[], float, uint)
|
Wraps ClearRenderTarget on a CommandBuffer.
|
ConfigureFoveatedRendering(IntPtr)
|
Wraps ConfigureFoveatedRendering on a CommandBuffer.
|
DrawMesh(Mesh, Matrix4x4, Material)
|
Wraps DrawMesh on a CommandBuffer.
|
DrawMesh(Mesh, Matrix4x4, Material, int)
|
Wraps DrawMesh on a CommandBuffer.
|
DrawMesh(Mesh, Matrix4x4, Material, int, int)
|
Wraps DrawMesh on a CommandBuffer.
|
DrawMesh(Mesh, Matrix4x4, Material, int, int, MaterialPropertyBlock)
|
Wraps DrawMesh on a CommandBuffer.
|
DrawMeshInstanced(Mesh, int, Material, int, Matrix4x4[])
|
Wraps DrawMeshInstanced on a CommandBuffer.
|
DrawMeshInstanced(Mesh, int, Material, int, Matrix4x4[], int)
|
Wraps DrawMeshInstanced on a CommandBuffer.
|
DrawMeshInstanced(Mesh, int, Material, int, Matrix4x4[], int, MaterialPropertyBlock)
|
Wraps DrawMeshInstanced on a CommandBuffer.
|
DrawMeshInstancedIndirect(Mesh, int, Material, int, ComputeBuffer)
|
Wraps DrawMeshInstancedIndirect on a CommandBuffer.
|
DrawMeshInstancedIndirect(Mesh, int, Material, int, ComputeBuffer, int)
|
Wraps DrawMeshInstancedIndirect on a CommandBuffer.
|
DrawMeshInstancedIndirect(Mesh, int, Material, int, ComputeBuffer, int, MaterialPropertyBlock)
|
Wraps DrawMeshInstancedIndirect on a CommandBuffer.
|
DrawMeshInstancedIndirect(Mesh, int, Material, int, GraphicsBuffer)
|
Wraps DrawMeshInstancedIndirect on a CommandBuffer.
|
DrawMeshInstancedIndirect(Mesh, int, Material, int, GraphicsBuffer, int)
|
Wraps DrawMeshInstancedIndirect on a CommandBuffer.
|
DrawMeshInstancedIndirect(Mesh, int, Material, int, GraphicsBuffer, int, MaterialPropertyBlock)
|
Wraps DrawMeshInstancedIndirect on a CommandBuffer.
|
DrawMeshInstancedProcedural(Mesh, int, Material, int, int, MaterialPropertyBlock)
|
Wraps DrawMeshInstancedProcedural on a CommandBuffer.
|
DrawOcclusionMesh(RectInt)
|
Wraps DrawOcclusionMesh on a CommandBuffer.
|
DrawProcedural(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, int)
|
Wraps DrawProcedural on a CommandBuffer.
|
DrawProcedural(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, int, int)
|
Wraps DrawProcedural on a CommandBuffer.
|
DrawProcedural(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, int, int, MaterialPropertyBlock)
|
Wraps DrawProcedural on a CommandBuffer.
|
DrawProcedural(Matrix4x4, Material, int, MeshTopology, int)
|
Wraps DrawProcedural on a CommandBuffer.
|
DrawProcedural(Matrix4x4, Material, int, MeshTopology, int, int)
|
Wraps DrawProcedural on a CommandBuffer.
|
DrawProcedural(Matrix4x4, Material, int, MeshTopology, int, int, MaterialPropertyBlock)
|
Wraps DrawProcedural on a CommandBuffer.
|
DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, ComputeBuffer)
|
Wraps DrawProceduralIndirect on a CommandBuffer.
|
DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, ComputeBuffer, int)
|
Wraps DrawProceduralIndirect on a CommandBuffer.
|
DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, ComputeBuffer, int, MaterialPropertyBlock)
|
Wraps DrawProceduralIndirect on a CommandBuffer.
|
DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, GraphicsBuffer)
|
Wraps DrawProceduralIndirect on a CommandBuffer.
|
DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, GraphicsBuffer, int)
|
Wraps DrawProceduralIndirect on a CommandBuffer.
|
DrawProceduralIndirect(GraphicsBuffer, Matrix4x4, Material, int, MeshTopology, GraphicsBuffer, int, MaterialPropertyBlock)
|
Wraps DrawProceduralIndirect on a CommandBuffer.
|
DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, ComputeBuffer)
|
Wraps DrawProceduralIndirect on a CommandBuffer.
|
DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, ComputeBuffer, int)
|
Wraps DrawProceduralIndirect on a CommandBuffer.
|
DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, ComputeBuffer, int, MaterialPropertyBlock)
|
Wraps DrawProceduralIndirect on a CommandBuffer.
|
DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, GraphicsBuffer)
|
Wraps DrawProceduralIndirect on a CommandBuffer.
|
DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, GraphicsBuffer, int)
|
Wraps DrawProceduralIndirect on a CommandBuffer.
|
DrawProceduralIndirect(Matrix4x4, Material, int, MeshTopology, GraphicsBuffer, int, MaterialPropertyBlock)
|
Wraps DrawProceduralIndirect on a CommandBuffer.
|
DrawRenderer(Renderer, Material)
|
Wraps DrawRenderer on a CommandBuffer.
|
DrawRenderer(Renderer, Material, int)
|
Wraps DrawRenderer on a CommandBuffer.
|
DrawRenderer(Renderer, Material, int, int)
|
Wraps DrawRenderer on a CommandBuffer.
|
DrawRendererList(RendererList)
|
Wraps DrawRendererList on a CommandBuffer.
|
SetFoveatedRenderingMode(FoveatedRenderingMode)
|
Wraps SetFoveatedRenderingMode on a CommandBuffer.
|
SetInstanceMultiplier(uint)
|
Wraps SetInstanceMultiplier on a CommandBuffer.
|
SetRenderTarget(RenderTargetBinding)
|
Wraps SetRenderTarget on a CommandBuffer.
|
SetRenderTarget(RenderTargetBinding, int, CubemapFace, int)
|
Wraps SetRenderTarget on a CommandBuffer.
|
SetRenderTarget(RenderTargetIdentifier)
|
Wraps SetRenderTarget on a CommandBuffer.
|
SetRenderTarget(RenderTargetIdentifier, int)
|
Wraps SetRenderTarget on a CommandBuffer.
|
SetRenderTarget(RenderTargetIdentifier, int, CubemapFace)
|
Wraps SetRenderTarget on a CommandBuffer.
|
SetRenderTarget(RenderTargetIdentifier, int, CubemapFace, int)
|
Wraps SetRenderTarget on a CommandBuffer.
|
SetRenderTarget(RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction)
|
Wraps SetRenderTarget on a CommandBuffer.
|
SetRenderTarget(RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction, RenderBufferLoadAction, RenderBufferStoreAction)
|
Wraps SetRenderTarget on a CommandBuffer.
|
SetRenderTarget(RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction, RenderTargetIdentifier, RenderBufferLoadAction, RenderBufferStoreAction)
|
Wraps SetRenderTarget on a CommandBuffer.
|
SetRenderTarget(RenderTargetIdentifier, RenderTargetIdentifier)
|
Wraps SetRenderTarget on a CommandBuffer.
|
SetRenderTarget(RenderTargetIdentifier, RenderTargetIdentifier, int)
|
Wraps SetRenderTarget on a CommandBuffer.
|
SetRenderTarget(RenderTargetIdentifier, RenderTargetIdentifier, int, CubemapFace)
|
Wraps SetRenderTarget on a CommandBuffer.
|
SetRenderTarget(RenderTargetIdentifier, RenderTargetIdentifier, int, CubemapFace, int)
|
Wraps SetRenderTarget on a CommandBuffer.
|
SetRenderTarget(RenderTargetIdentifier[], RenderTargetIdentifier)
|
Wraps SetRenderTarget on a CommandBuffer.
|
SetRenderTarget(RenderTargetIdentifier[], RenderTargetIdentifier, int, CubemapFace, int)
|
Wraps SetRenderTarget on a CommandBuffer.
|