Event shaderProcessed
Callback for Shader
Namespace: UnityEditor.Rendering
Assembly: Unity.RenderPipelines.Core.Editor.dll
Syntax
public static event ShaderStrippingWatcher.OnShaderStrippedCallbackHandler<Shader, ShaderSnippetData> shaderProcessed
Returns
| Type | Description |
|---|---|
| ShaderStrippingWatcher.OnShaderStrippedCallbackHandler<Shader, ShaderSnippetData> |