Class SerializedBitArrayUtilities
Serialisation of BitArray, Utility class
Inherited Members
Namespace: UnityEditor.Rendering
Assembly: Unity.RenderPipelines.Core.Editor.dll
Syntax
public static class SerializedBitArrayUtilities
Methods
| Name | Description |
|---|---|
| ToSerializeBitArray128(SerializedProperty) | Convert to 128bit |
| ToSerializeBitArray16(SerializedProperty) | Convert to 16bit |
| ToSerializeBitArray256(SerializedProperty) | Convert to 256bit |
| ToSerializeBitArray32(SerializedProperty) | Convert to 32bit |
| ToSerializeBitArray64(SerializedProperty) | Convert to 64bit |
| ToSerializeBitArray8(SerializedProperty) | Convert to 8bit |
| TryGetSerializeBitArray128(SerializedProperty, out SerializedBitArray128) | Try convert to 128bit |
| TryGetSerializeBitArray16(SerializedProperty, out SerializedBitArray16) | Try convert to 16bit |
| TryGetSerializeBitArray256(SerializedProperty, out SerializedBitArray256) | Try convert to 256bit |
| TryGetSerializeBitArray32(SerializedProperty, out SerializedBitArray32) | Try convert to 32bit |
| TryGetSerializeBitArray64(SerializedProperty, out SerializedBitArray64) | Try convert to 64bit |
| TryGetSerializeBitArray8(SerializedProperty, out SerializedBitArray8) | Try convert to 8bit |