Method PopupShaderProperty
PopupShaderProperty(MaterialEditor, MaterialProperty, GUIContent, string[])
Draw a popup selection field for a float shader property.
Declaration
public static int PopupShaderProperty(this MaterialEditor editor, MaterialProperty prop, GUIContent label, string[] displayedOptions)
Parameters
| Type | Name | Description |
|---|---|---|
| MaterialEditor | editor | |
| MaterialProperty | prop | The MaterialProperty to make a field for |
| GUIContent | label | Label for the property |
| string[] | displayedOptions | An array with the options shown in the popup |
Returns
| Type | Description |
|---|---|
| int | The index of the option that has been selected by the user |