Event OnChangingObjectInView
Callback on object changed in the view
Namespace: UnityEditor.Rendering.LookDev
Assembly: Unity.RenderPipelines.Core.Editor.dll
Syntax
event Action<GameObject, ViewCompositionIndex, Vector2> OnChangingObjectInView
Returns
| Type | Description | 
|---|---|
| Action<GameObject, ViewCompositionIndex, Vector2> |