Class CameraState
Class containing data regarding position, rotation and viewport size of a camera
Implements
Inherited Members
Namespace: UnityEditor.Rendering.LookDev
Assembly: Unity.RenderPipelines.Core.Editor.dll
Syntax
[Serializable]
public class CameraState : ICameraUpdater
  Properties
| Name | Description | 
|---|---|
| distanceFromPivot | The distance from pivot  | 
      
| farClip | The far clip distance from camera  | 
      
| fieldOfView | The field of view of the camera  | 
      
| forward | The Forward vector in world space  | 
      
| nearClip | The near clip distance from camera  | 
      
| pivot | The position of the camera pivot  | 
      
| position | The position of the camera  | 
      
| right | The Right vector in world space  | 
      
| rotation | The rotation of the camera arround the pivot  | 
      
| up | The Up vector in world space  | 
      
| viewSize | The size of the view  | 
      
Methods
| Name | Description | 
|---|---|
| Reset() | Reset the State to its default values  | 
      
| UpdateCamera(Camera) | Update a Camera component and its transform with this state values  |