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    Struct LightUnitSliderUIDescriptor

    Descriptor for Light Unit

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    public struct LightUnitSliderUIDescriptor

    Constructors

    Name Description
    LightUnitSliderUIDescriptor(LightUnitSliderUIRange[], float[], string, string, bool, bool)

    Constructor

    LightUnitSliderUIDescriptor(LightUnitSliderUIRange[], float[], string, string, string, bool, bool)

    Constructor

    Fields

    Name Description
    aboveRangeTooltip

    The tooltip if the value goes above the range

    belowRangeTooltip

    The tooltip if the value goes below the range

    clampValue

    If the value needs to be clamp

    hasMarkers

    If has markers

    sliderDistribution

    The distribution

    sliderRange

    The ranges that the slider can have

    unitName

    The name of the unit

    valueRanges

    The ranges that the value can have

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
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