Struct InspectorCurveEditor.CurveState
A structure holding the state of a single curve in the editor.
Inherited Members
Namespace: UnityEditor.Rendering
Assembly: Unity.RenderPipelines.Core.Editor.dll
Syntax
public struct InspectorCurveEditor.CurveState
Fields
Name | Description |
---|---|
color | The color used to draw the curve. |
editable | Is the curve editable? |
handleWidth | The visual thickness of the curve handles. |
loopInBounds | Does this curve loop in the defined boudaries? |
minPointCount | The minimum allowed number of points on the curve. |
onlyShowHandlesOnSelection | Should the handles only be visible when the curve is selected? |
showNonEditableHandles | Should the handles be visible on non-editable curves? |
visible | Is the curve visible? |
width | The visual thickness of the curve. |
zeroKeyConstantValue | A constant value to use when the curve doesn't have any point. |
Properties
Name | Description |
---|---|
defaultState | Default curve state.
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