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    Interface IVariantStripperSkipper<TShader, TShaderVariant>

    Interface to allow an IVariantStripper<TShader, TShaderVariant> to skip a shader variant for processing

    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    public interface IVariantStripperSkipper<TShader, TShaderVariant> where TShader : Object
    Type Parameters
    Name Description
    TShader

    The shader Shader or ComputeShader

    TShaderVariant

    The type of variant for the given type of shader can either be ShaderSnippetData or string

    Methods

    Name Description
    SkipShader(TShader, TShaderVariant)

    Returns if the TShader for the current TShaderVariant is skipped for stripping

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
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