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    Interface ISerializedLight

    Interface to be implemented by each pipeline to hold the SerializedObject for a Light Editor

    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    public interface ISerializedLight

    Properties

    Name Description
    intensity

    Light Intensity Property

    serializedAdditionalDataObject

    The additinal light data serialized

    serializedObject

    The light serialized

    settings

    The base settings of the light

    Methods

    Name Description
    Apply()

    Method that applies the modified properties the SerializedObject of the Light and the Light Camera Data

    Update()

    Method that updates the SerializedObject of the Light and the Additional Light Data

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
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