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    Struct EditorPrefBool

    Bool saved in EditorPref.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    public struct EditorPrefBool

    Constructors

    Name Description
    EditorPrefBool(string, bool)

    Constructor

    Properties

    Name Description
    value

    Value of the boolean in editor preferences.

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
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