docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class DebugUIDrawerProgressBarValue

    Builtin Drawer for ProgressBarValue Debug Items.

    Inheritance
    object
    DebugUIDrawer
    DebugUIWidgetDrawer<DebugUI.ProgressBarValue>
    DebugUIDrawerProgressBarValue
    Inherited Members
    DebugUIWidgetDrawer<DebugUI.ProgressBarValue>.Begin(DebugUI.Widget, DebugState)
    DebugUIWidgetDrawer<DebugUI.ProgressBarValue>.OnGUI(DebugUI.Widget, DebugState)
    DebugUIWidgetDrawer<DebugUI.ProgressBarValue>.End(DebugUI.Widget, DebugState)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    [DebugUIDrawer(typeof(DebugUI.ProgressBarValue))]
    public sealed class DebugUIDrawerProgressBarValue : DebugUIWidgetDrawer<DebugUI.ProgressBarValue>

    Methods

    Name Description
    DoGUI(Rect, GUIContent, ProgressBarValue)

    Does the field of the given type

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)