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    Class CameraEditorUtils

    Utility functions for cameras in the editor.

    Inheritance
    object
    CameraEditorUtils
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    public static class CameraEditorUtils

    Properties

    Name Description
    GUITextureBlit2SRGBMaterial

    The material used to display a texture into SRGB

    Methods

    Name Description
    DrawCameraSceneViewOverlay(Object, SceneView, GetPreviewCamera)

    Draw the overlay of a Camera

    IsViewPortRectValidToRender(Rect)

    Check if the view port rect have a positive size

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