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    Class ShaderDebugPrintInputProducer

    Reads system input to produce ShaderDebugPrintInput parameters.

    Inheritance
    object
    ShaderDebugPrintInputProducer
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public static class ShaderDebugPrintInputProducer

    Methods

    Name Description
    Get()

    Read system input.

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    on 06 October 2023