Class RenderPipelineResources
Base of resources assets in SRP
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public abstract class RenderPipelineResources : ScriptableObject
Properties
| Name | Description |
|---|---|
| packagePath | Utility to add Reload All button at the end of your asset inspector. It will provide your package path that you misu override in child class. |