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    Enum ReloadAttribute.Package

    Lookup method for a resource.

    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public enum ReloadAttribute.Package

    Fields

    Name Description
    Builtin

    Used for builtin resources when the resource isn't part of the package (i.e. builtin shaders).

    BuiltinExtra

    Used for builtin extra resources when the resource isn't part of the package (i.e. builtin extra Sprite).

    Root

    Used for resources inside the package.

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<ReloadAttribute.Package>(ReloadAttribute.Package, ReloadAttribute.Package, bool)
    AnalyticsUtils.ToNestedColumn<ReloadAttribute.Package>(ReloadAttribute.Package, bool)
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    on 06 October 2023