Class ProbeVolumePerSceneData
A component that stores baked probe volume state and data references. Normally hidden from the user.
Implements
Inherited Members
Namespace: UnityEngine .Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[ExecuteAlways]
[AddComponentMenu("")]
public class ProbeVolumePerSceneData : MonoBehaviour, ISerializationCallbackReceiver
Methods
StripSupportData()
Call this function during OnProcessScene to strip debug from project builds.
Declaration
public void StripSupportData()