Class ProbeTouchupVolume
A marker to determine what area of the scene is considered by the Probe Volumes system
Inherited Members
Namespace: UnityEngine .Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[CoreRPHelpURL("probevolumes-settings#probe-adjustment-volume", "com.unity.render-pipelines.high-definition")]
[ExecuteAlways]
[AddComponentMenu("Rendering/Probe Volume Touchup")]
public class ProbeTouchupVolume : MonoBehaviour
Fields
intensityScale
A scale to apply to probes falling within the invalidation volume. It is really important to use this with caution as it can lead to inconsistent lighting.
Declaration
[Range(0.0001, 2)]
public float intensityScale
Field Value
Type | Description |
---|---|
float |
invalidateProbes
Whether to invalidate all probes falling within this volume.
Declaration
public bool invalidateProbes
Field Value
Type | Description |
---|---|
bool |
overriddenDilationThreshold
The overridden dilation threshold.
Declaration
[Range(0, 0.99)]
public float overriddenDilationThreshold
Field Value
Type | Description |
---|---|
float |
overrideDilationThreshold
Whether to use a custom threshold for dilation for probes falling withing this volume.
Declaration
public bool overrideDilationThreshold
Field Value
Type | Description |
---|---|
bool |
size
The size.
Declaration
public Vector3 size
Field Value
Type | Description |
---|---|
Vector3 |
Methods
GetExtents()
Returns the extents of the volume.
Declaration
public Vector3 GetExtents()
Returns
Type | Description |
---|---|
Vector3 | The extents of the ProbeVolume. |