docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct ObjectPool<T>.PooledObject

    Pooled object.

    Implements
    IDisposable
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public struct ObjectPool<T>.PooledObject : IDisposable

    Implements

    IDisposable

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
    In This Article
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on 06 October 2023