docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method IsLightOverlapDebugEnabled

    IsLightOverlapDebugEnabled(Camera)

    Returns true if the "Light Overlap" scene view draw mode is enabled.

    Declaration
    public static bool IsLightOverlapDebugEnabled(Camera camera)
    Parameters
    Type Name Description
    Camera camera

    Input camera.

    Returns
    Type Description
    bool

    True if "Light Overlap" is enabled in the scene view associated with the input camera.

    In This Article
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on 06 October 2023