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    Class LightUI

    Contains a set of methods to help render the inspectors of Lights across SRP's

    Inheritance
    object
    LightUI
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    public class LightUI

    Methods

    DrawColor(ISerializedLight, Editor)

    Draws the color temperature for a serialized light

    Declaration
    public static void DrawColor(ISerializedLight serialized, Editor owner)
    Parameters
    Type Name Description
    ISerializedLight serialized

    The serizalized light

    Editor owner

    The editor

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
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