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    Class AdditionalPropertiesState<TState, TTarget>

    Used in editor drawer part to store the state of additional properties areas.

    Inheritance
    object
    AdditionalPropertiesState<TState, TTarget>
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    public class AdditionalPropertiesState<TState, TTarget> where TState : struct, IConvertible
    Type Parameters
    Name Description
    TState

    An enum to use to describe the state.

    TTarget

    A type given to automatically compute the key.

    Constructors

    AdditionalPropertiesState(TState, string)

    Constructor will create the key to store in the EditorPref the state given generic type passed.

    Declaration
    public AdditionalPropertiesState(TState defaultValue, string prefix = "CoreRP")
    Parameters
    Type Name Description
    TState defaultValue

    If key did not exist, it will be created with this value for initialization.

    string prefix

    [Optional] Prefix scope of the key (Default is CoreRP)

    Properties

    this[TState]

    Get or set the state given the mask.

    Declaration
    public bool this[TState mask] { get; set; }
    Parameters
    Type Name Description
    TState mask

    The filtering mask

    Property Value
    Type Description
    bool

    True: All flagged area are expended

    Methods

    GetAdditionalPropertiesState(TState)

    Accessor to the expended state of this specific mask.

    Declaration
    public bool GetAdditionalPropertiesState(TState mask)
    Parameters
    Type Name Description
    TState mask

    The filtering mask

    Returns
    Type Description
    bool

    True: All flagged area are expended

    HideAll()

    Utility to set all states to false

    Declaration
    public void HideAll()

    RegisterEditor(Editor)

    Register an editor for this set of additional properties.

    Declaration
    public void RegisterEditor(Editor editor)
    Parameters
    Type Name Description
    Editor editor

    Editor to register.

    SetAdditionalPropertiesState(TState, bool)

    Setter to the expended state.

    Declaration
    public void SetAdditionalPropertiesState(TState mask, bool value)
    Parameters
    Type Name Description
    TState mask

    The filtering mask

    bool value

    True to show the additional properties.

    ShowAll()

    Utility to set all states to true

    Declaration
    public void ShowAll()

    UnregisterEditor(Editor)

    Unregister an editor for this set of additional properties.

    Declaration
    public void UnregisterEditor(Editor editor)
    Parameters
    Type Name Description
    Editor editor

    Editor to unregister.

    Extension Methods

    ReflectionUtils.GetField(object, string)
    ReflectionUtils.GetFields(object)
    ReflectionUtils.Invoke(object, string, params object[])
    ReflectionUtils.SetField(object, string, object)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
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