Class XRUtils
XR Utility class.
Namespace: UnityEngine.Rendering
Syntax
public static class XRUtils
Methods
DrawOcclusionMesh(CommandBuffer, Camera, Boolean)
Draw the XR occlusion mesh.
Declaration
public static void DrawOcclusionMesh(CommandBuffer cmd, Camera camera, bool stereoEnabled = true)
Parameters
Type | Name | Description |
---|---|---|
CommandBuffer | cmd | Command Buffer used to draw the occlusion mesh. |
Camera | camera | Camera for which the occlusion mesh is rendered. |
Boolean | stereoEnabled | True if stereo rendering is enabled. |