Class DebugUIHandlerValueTuple
DebugUIHandler for value tuple widget.
Inheritance
DebugUIHandlerValueTuple
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: UnityEngine.Rendering.UI
Syntax
public class DebugUIHandlerValueTuple : DebugUIHandlerWidget
Fields
m_Field
Declaration
protected DebugUI.ValueTuple m_Field
Field Value
Type | Description |
---|---|
DebugUI.ValueTuple |
nameLabel
Name of the value field.
Declaration
public Text nameLabel
Field Value
Type | Description |
---|---|
Text |
valueElements
Declaration
protected Text[] valueElements
Field Value
Type | Description |
---|---|
Text[] |
valueLabel
Value of the value field.
Declaration
public Text valueLabel
Field Value
Type | Description |
---|---|
Text |
Methods
OnDeselection()
OnDeselection implementation.
Declaration
public override void OnDeselection()
Overrides
OnEnable()
OnEnable implementation.
Declaration
protected override void OnEnable()
Overrides
OnSelection(Boolean, DebugUIHandlerWidget)
OnSelection implementation.
Declaration
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
Parameters
Type | Name | Description |
---|---|---|
Boolean | fromNext | True if the selection wrapped around. |
DebugUIHandlerWidget | previous | Previous widget. |
Returns
Type | Description |
---|---|
Boolean | True if the selection is allowed. |