Class DebugUIHandlerPanel
DebugUIHandler for panels.
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: UnityEngine.Rendering.UI
Syntax
public class DebugUIHandlerPanel : MonoBehaviour
Fields
Canvas
Associated canvas.
Declaration
public DebugUIHandlerCanvas Canvas
Field Value
Type | Description |
---|---|
DebugUIHandlerCanvas |
m_Panel
Declaration
protected DebugUI.Panel m_Panel
Field Value
Type | Description |
---|---|
DebugUI.Panel |
nameLabel
Name of the panel.
Declaration
public Text nameLabel
Field Value
Type | Description |
---|---|
Text |
scrollRect
Scroll rect of the panel.
Declaration
public ScrollRect scrollRect
Field Value
Type | Description |
---|---|
ScrollRect |
viewport
Viewport of the panel.
Declaration
public RectTransform viewport
Field Value
Type | Description |
---|---|
RectTransform |
Methods
OnScrollbarClicked()
Scrollbar value clicked via mouse/touch.
Declaration
public void OnScrollbarClicked()
ResetDebugManager()
Function to reset DebugManager, provided for UI.
Declaration
public void ResetDebugManager()
SelectNextItem()
Select next panel on the canvas.
Declaration
public void SelectNextItem()
SelectPreviousItem()
Select previous panel on the canvas.
Declaration
public void SelectPreviousItem()