Class DebugUIHandlerObject
DebugUIHandler for object widget.
Inheritance
DebugUIHandlerObject
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: UnityEngine.Rendering.UI
Syntax
public class DebugUIHandlerObject : DebugUIHandlerWidget
Fields
nameLabel
Name of the value field.
Declaration
public Text nameLabel
Field Value
Type | Description |
---|---|
Text |
valueLabel
Value of the value field.
Declaration
public Text valueLabel
Field Value
Type | Description |
---|---|
Text |
Methods
OnDeselection()
OnDeselection implementation.
Declaration
public override void OnDeselection()
Overrides
OnSelection(Boolean, DebugUIHandlerWidget)
OnSelection implementation.
Declaration
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
Parameters
Type | Name | Description |
---|---|---|
Boolean | fromNext | True if the selection wrapped around. |
DebugUIHandlerWidget | previous | Previous widget. |
Returns
Type | Description |
---|---|
Boolean | True if the selection is allowed. |