Class DebugUIHandlerGroup
DebugUIHandler for group widget.
Inheritance
DebugUIHandlerGroup
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: UnityEngine.Rendering.UI
Syntax
public class DebugUIHandlerGroup : DebugUIHandlerWidget
Fields
header
Header of the group.
Declaration
public Transform header
Field Value
Type | Description |
---|---|
Transform |
nameLabel
Name of the group.
Declaration
public Text nameLabel
Field Value
Type | Description |
---|---|
Text |
Methods
Next()
Next implementation.
Declaration
public override DebugUIHandlerWidget Next()
Returns
Type | Description |
---|---|
DebugUIHandlerWidget | Next widget UI handler, parent if there is none. |
Overrides
OnSelection(Boolean, DebugUIHandlerWidget)
OnSelection implementation.
Declaration
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
Parameters
Type | Name | Description |
---|---|---|
Boolean | fromNext | True if the selection wrapped around. |
DebugUIHandlerWidget | previous | Previous widget. |
Returns
Type | Description |
---|---|
Boolean | True if the selection is allowed. |