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    Class DebugDisplaySettingsUI

    Debug data UI, this is the main holder for debug displays

    Inheritance
    Object
    DebugDisplaySettingsUI
    Namespace: UnityEngine.Rendering
    Syntax
    public class DebugDisplaySettingsUI : IDebugData

    Methods

    GetReset()

    Action when a reset is done, called by the DebugManager

    Declaration
    public Action GetReset()
    Returns
    Type Description
    Action

    The Action that will be executed on reset

    Implements
    IDebugData.GetReset()

    RegisterDebug(IDebugDisplaySettings)

    Registers a IDebugDisplaySettings

    Declaration
    public void RegisterDebug(IDebugDisplaySettings settings)
    Parameters
    Type Name Description
    IDebugDisplaySettings settings

    The settings to be registered

    UnregisterDebug()

    Clears all the IDebugDisplaySettings that were registered

    Declaration
    public void UnregisterDebug()

    Extension Methods

    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
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