Class DebugDisplaySettingsPanel
Debug Display Settings Panel
Namespace: UnityEngine.Rendering
Syntax
public abstract class DebugDisplaySettingsPanel : IDebugDisplaySettingsPanelDisposable, IDebugDisplaySettingsPanel, IDisposable
Properties
Flags
The flags of the panel
Declaration
public virtual DebugUI.Flags Flags { get; }
Property Value
Type | Description |
---|---|
DebugUI.Flags |
Implements
PanelName
The panel name
Declaration
public abstract string PanelName { get; }
Property Value
Type | Description |
---|---|
String |
Implements
Widgets
The list of DebugUI.Widget that this panel contains
Declaration
public DebugUI.Widget[] Widgets { get; }
Property Value
Type | Description |
---|---|
DebugUI.Widget[] |
Implements
Methods
AddWidget(DebugUI.Widget)
Add a widget to the panel
Declaration
protected void AddWidget(DebugUI.Widget widget)
Parameters
Type | Name | Description |
---|---|---|
DebugUI.Widget | widget |
Clear()
Clears all the widgets from the panel
Declaration
protected void Clear()
Dispose()
Disposes the panel, and calls clear
Declaration
public void Dispose()