docs.unity3d.com
    Show / Hide Table of Contents

    Interface ICoreRenderPipelinePreferencesProvider

    Interface to extend to provide UI

    Namespace: UnityEditor.Rendering
    Syntax
    public interface ICoreRenderPipelinePreferencesProvider

    Properties

    header

    The header of the preferences

    Declaration
    GUIContent header { get; }
    Property Value
    Type Description
    GUIContent

    keywords

    The list of keywords

    Declaration
    List<string> keywords { get; }
    Property Value
    Type Description
    List<String>

    Methods

    PreferenceGUI()

    The main method to render the user interface

    Declaration
    void PreferenceGUI()

    Extension Methods

    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023