Class DebugStateFlags
Flags Debug State.
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: UnityEditor.Rendering
Syntax
[Serializable]
[DebugState(new Type[]{typeof(DebugUI.BitField)})]
public sealed class DebugStateFlags : DebugState<Enum>
Properties
value
Value of the Debug Item
Declaration
public override Enum value { get; set; }
Property Value
Type | Description |
---|---|
Enum |
Overrides
UnityEditor.Rendering.DebugState<System.Enum>.value
Methods
SetValue(Object, DebugUI.IValueField)
Set the value of the Debug Item.
Declaration
public override void SetValue(object value, DebugUI.IValueField field)
Parameters
Type | Name | Description |
---|---|---|
Object | value | Input value. |
DebugUI.IValueField | field | Debug Item field. |
Overrides
UnityEditor.Rendering.DebugState<System.Enum>.SetValue(System.Object, UnityEngine.Rendering.DebugUI.IValueField)