Class DebugStateEnum
Enums Debug State.
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: UnityEditor.Rendering
Syntax
[Serializable]
[DebugState(new Type[]{typeof(DebugUI.EnumField), typeof(DebugUI.HistoryEnumField)})]
public sealed class DebugStateEnum : DebugState<int>, ISerializationCallbackReceiver
Methods
OnAfterDeserialize()
On After Deserialize Callback
Declaration
public void OnAfterDeserialize()
Implements
OnBeforeSerialize()
On Before Serialize Callback
Declaration
public void OnBeforeSerialize()
Implements
SetValue(Object, DebugUI.IValueField)
Set the value of the Debug Item.
Declaration
public override void SetValue(object value, DebugUI.IValueField field)
Parameters
Type | Name | Description |
---|---|---|
Object | value | Input value. |
DebugUI.IValueField | field | Debug Item field. |
Overrides
UnityEditor.Rendering.DebugState<System.Int32>.SetValue(System.Object, UnityEngine.Rendering.DebugUI.IValueField)