docs.unity3d.com
    Show / Hide Table of Contents

    Delegate CoreEditorDrawer<TData>.Enabler

    Delegate that must say if this is enabled for drawing

    Namespace: UnityEditor.Rendering
    Syntax
    public delegate bool Enabler(TData data, Editor owner);
    Parameters
    Type Name Description
    TData data

    The data used

    Editor owner

    The editor rendering

    Returns
    Type Description
    Boolean

    True if this should be drawn

    Extension Methods

    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023