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    Delegate CameraEditorUtils.GetPreviewCamera

    Delegate that must give an initialized preview camera

    Namespace: UnityEditor.Rendering
    Syntax
    public delegate Camera GetPreviewCamera(Camera sourceCamera, Vector2 previewSize);
    Parameters
    Type Name Description
    Camera sourceCamera

    The initial Camera we want a preview from

    Vector2 previewSize

    The size of the preview

    Returns
    Type Description
    Camera

    The Preview camera, initialized

    Extension Methods

    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
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