Struct ProfilingSample
Profiling Sampler class.
Namespace: UnityEngine.Rendering
Syntax
[Obsolete("Please use ProfilingScope")]
public struct ProfilingSample : IDisposable
Constructors
ProfilingSample(CommandBuffer, String, Object)
Constructor
Declaration
public ProfilingSample(CommandBuffer cmd, string format, object arg)
Parameters
| Type | Name | Description | 
|---|---|---|
| CommandBuffer | cmd | Command Buffer.  | 
| String | format | Formating of the profiling sample.  | 
| Object | arg | Parameters for formating the name.  | 
ProfilingSample(CommandBuffer, String, Object[])
Constructor.
Declaration
public ProfilingSample(CommandBuffer cmd, string format, params object[] args)
Parameters
| Type | Name | Description | 
|---|---|---|
| CommandBuffer | cmd | Command Buffer.  | 
| String | format | Formating of the profiling sample.  | 
| Object[] | args | Parameters for formating the name.  | 
ProfilingSample(CommandBuffer, String, CustomSampler)
Constructor
Declaration
public ProfilingSample(CommandBuffer cmd, string name, CustomSampler sampler = null)
Parameters
| Type | Name | Description | 
|---|---|---|
| CommandBuffer | cmd | Command Buffer.  | 
| String | name | Name of the profiling sample.  | 
| CustomSampler | sampler | Custom sampler for CPU profiling.  | 
Methods
Dispose()
Dispose pattern implementation
Declaration
public void Dispose()