Struct ProbeVolumeShadingParameters
Namespace: UnityEngine.Experimental.Rendering
Syntax
public struct ProbeVolumeShadingParameters
Fields
normalBias
Normal bias to apply to the position used to sample probe volumes.
Declaration
public float normalBias
Field Value
Type | Description |
---|---|
Single |
samplingNoise
Noise to be applied to the sampling position. It can hide seams issues between subdivision levels, but introduces noise.
Declaration
public float samplingNoise
Field Value
Type | Description |
---|---|
Single |
scaleBiasByMinDistanceBetweenProbes
Whether to scale the biases with the minimum distance between probes.
Declaration
public bool scaleBiasByMinDistanceBetweenProbes
Field Value
Type | Description |
---|---|
Boolean |
viewBias
View bias to apply to the position used to sample probe volumes.
Declaration
public float viewBias
Field Value
Type | Description |
---|---|
Single |