Struct EditorPrefBool
Bool saved in EditorPref.
Namespace: UnityEditor.Rendering
Syntax
public struct EditorPrefBool
Constructors
EditorPrefBool(String, Boolean)
Constructor
Declaration
public EditorPrefBool(string key, bool defaultValue = false)
Parameters
| Type | Name | Description | 
|---|---|---|
| String | key | Key in the editor preferences.  | 
| Boolean | defaultValue | Default value of the preference.  | 
Properties
value
Value of the boolean in editor preferences.
Declaration
public bool value { get; set; }
Property Value
| Type | Description | 
|---|---|
| Boolean |