Class CameraUI.Environment
Environment Section
Namespace: UnityEditor.Rendering
Syntax
public static class Environment
Methods
Drawer_Environment_VolumeLayerMask(ISerializedCamera, Editor)
Draws layer mask planes related fields on the inspector
Declaration
public static void Drawer_Environment_VolumeLayerMask(ISerializedCamera p, Editor owner)
Parameters
| Type | Name | Description | 
|---|---|---|
| ISerializedCamera | p | ISerializedCamera The serialized camera  | 
| Editor | owner | Editor The editor owner calling this drawer  |