This is the documentation for the Scripting APIs of this package.
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Unity
Editor -
Unity
Editor. Rendering -
Additional
Properties State<TState, TTarget> -
Asset
Database Helper -
Camera
Editor Utils -
Camera
Editor Utils. Get Preview Camera -
Camera
UI -
Camera
UI. Environment -
Camera
UI. Environment. Styles -
Camera
UI. Output -
Camera
UI. Output. Styles -
Camera
UI. Physical Camera -
Camera
UI. Physical Camera. Styles -
Camera
UI. Projection Matrix Mode -
Camera
UI. Projection Type -
Camera
UI. Rendering -
Camera
UI. Rendering. Styles -
Camera
UI. Styles -
Core
Editor Constants -
Core
Editor Drawer<TData> -
Core
Editor Drawer<TData>. Action Drawer -
Core
Editor Drawer<TData>. Data Select<T2Data> -
Core
Editor Drawer<TData>. Enabler -
Core
Editor Drawer<TData>. IDrawer -
Core
Editor Drawer<TData>. Switch Enabler -
Core
Editor Drawers Extensions -
Core
Editor Styles -
Core
Editor Utils -
Core
Light Editor Utilities -
Core
Render Pipeline Preferences -
Debug
State -
Debug
State Attribute -
Debug
State Bool -
Debug
State Color -
Debug
State Enum -
Debug
State Flags -
Debug
State Float -
Debug
State Int -
Debug
State UInt -
Debug
State Vector2 -
Debug
State Vector3 -
Debug
State Vector4 -
Debug
State<T> -
Debug
UIDrawer -
Debug
UIDrawer Attribute -
Debug
UIDrawer Bit Field -
Debug
UIDrawer Bool Field -
Debug
UIDrawer Button -
Debug
UIDrawer Color Field -
Debug
UIDrawer Container -
Debug
UIDrawer Enum Field -
Debug
UIDrawer Float Field -
Debug
UIDrawer Foldout -
Debug
UIDrawer HBox -
Debug
UIDrawer History Bool Field -
Debug
UIDrawer History Enum Field -
Debug
UIDrawer Int Field -
Debug
UIDrawer Message Box -
Debug
UIDrawer Table -
Debug
UIDrawer UInt Field -
Debug
UIDrawer VBox -
Debug
UIDrawer Value -
Debug
UIDrawer Vector2Field -
Debug
UIDrawer Vector3Field -
Debug
UIDrawer Vector4Field -
Dialog
Text -
Editor
Pref Bool -
Editor
Pref Bool Flags<T> -
Editor
Window With Help Button -
Expanded
State<TState, TTarget> -
Filter
Window -
Filter
Window. Element -
Filter
Window. Group Element -
Filter
Window. IProvider -
Foldout
Option -
Gizmo
Utility -
Group
Option -
Hierarchical
Box -
Hierarchical
Sphere -
ICore
Render Pipeline Preferences Provider - IESEngine
- IESImporter
-
IESImporter
Editor -
IESImporter
Editor. Layout Render Pipeline Use Ies Maximum Intensity -
IESImporter
Editor. Setup Render Pipeline Preview Camera -
IESImporter
Editor. Setup Render Pipeline Preview Floor Renderer -
IESImporter
Editor. Setup Render Pipeline Preview Light -
IESImporter
Editor. Setup Render Pipeline Preview Light Intensity -
IESImporter
Editor. Setup Render Pipeline Preview Wall Renderer -
IESLight
Type -
IESMeta
Data - IESObject
- IESReader
- IESResolution
-
IRemove
Additional Data Contextual Menu<T> -
ISerialized
Bit Array -
ISerialized
Camera -
ISerialized
Light -
IVolume
Additional Gizmo -
Inspector
Curve Editor -
Inspector
Curve Editor. Curve State -
Inspector
Curve Editor. Selection -
Inspector
Curve Editor. Settings -
Light
UI -
Light
UI. Styles -
Light
Unit Slider -
Light
Unit Slider. Slider Styles -
Light
Unit Slider Descriptors -
Light
Unit Slider UIDescriptor -
Light
Unit Slider UIRange -
Material
Editor Extension -
Material
Header Scope -
Material
Header Scope List -
Material
Upgrader -
Material
Upgrader. Material Finalizer -
Material
Upgrader. Material Property Type -
Material
Upgrader. Upgrade Flags -
Property
Fetcher Extensions -
Property
Fetcher<T> -
Relative
Property Fetcher<T> -
Serialized
Bit Array -
Serialized
Bit Array128 -
Serialized
Bit Array16 -
Serialized
Bit Array256 -
Serialized
Bit Array32 -
Serialized
Bit Array64 -
Serialized
Bit Array8 -
Serialized
Bit Array Utilities -
Serialized
Data Parameter -
Serialized
Property Extension -
Set
Additional Properties Visibility Attribute -
Shadow
Cascade GUI -
Shadow
Cascade GUI. Cascade -
Shadow
Cascade GUI. Handle State -
Speed
Tree8Material Upgrader -
Temperature
Slider UIDrawer -
Volume
Component Editor -
Volume
Component Editor. Indent Level Scope -
Volume
Component Editor. Overridable Property Scope -
Volume
Component Editor Attribute -
Volume
Component List Editor -
Volume
Parameter Drawer -
Volume
Parameter Drawer Attribute -
Volume
Profile Factory -
Volumes
Preferences -
Volumes
Preferences. Volume Gizmo Visibility
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Additional
-
Unity
Editor. Rendering. Look Dev -
Unity
Editor. Rendering. Utilities -
Unity
Engine -
Unity
Engine. Experimental. Rendering -
Additional
GIBake Requests Manager -
Debug
Probe Shading Mode -
Probe
Reference Volume -
Probe
Reference Volume. Extra Data Action Input -
Probe
Reference Volume. Runtime Resources -
Probe
Reference Volume Profile -
Probe
Volume -
Probe
Volume SHBands -
Probe
Volume Scene Data -
Probe
Volume Shading Parameters -
Probe
Volume System Parameters -
Probe
Volume Texture Memory Budget -
Renderer
List -
Renderer
List Desc
-
Additional
-
Unity
Engine. Experimental. Rendering. Render Graph Module -
Compute
Buffer Desc -
Compute
Buffer Handle -
Depth
Access -
Fast
Memory Desc -
Render
Func<Pass Data> -
Render
Graph -
Render
Graph Builder -
Render
Graph Context -
Render
Graph Default Resources -
Render
Graph Execution -
Render
Graph Object Pool -
Render
Graph Parameters -
Render
Graph Profiling Scope -
Renderer
List Handle -
Texture
Desc -
Texture
Handle -
Texture
Size Mode
-
Compute
-
Unity
Engine. Rendering -
APVConstant
Buffer Register -
Additional
Property Attribute -
Animation
Curve Parameter -
Array
Extensions -
Bit
Array128 -
Bit
Array16 -
Bit
Array256 -
Bit
Array32 -
Bit
Array64 -
Bit
Array8 -
Bit
Array Utilities - Blitter
-
Bool
Parameter -
Buffered
RTHandle System -
Camera
Capture Bridge -
Camera
Switcher -
Clamped
Float Parameter -
Clamped
Int Parameter -
Clear
Flag -
Color
Parameter -
Color
Utils -
Command
Buffer Pool -
Component
Singleton<TType> -
Constant
Buffer -
Constant
Buffer Base -
Constant
Buffer<CBType> -
Core
Matrix Utils -
Core
RPHelp URLAttribute -
Core
Render Pipeline Preferences -
Core
Render Pipeline Preferences Tests -
Core
Unsafe Utils -
Core
Unsafe Utils. Fixed Buffer String Queue -
Core
Unsafe Utils. IKey Getter<TValue, TKey> -
Core
Utils -
Core
Utils. Priorities -
Core
Utils. Sections -
Cubemap
Parameter -
Debug
Manager -
Debug
Shapes -
Debug
UI -
Debug
UI. Bit Field -
Debug
UI. Bool Field -
Debug
UI. Button -
Debug
UI. Color Field -
Debug
UI. Container -
Debug
UI. Enum Field -
Debug
UI. Field<T> -
Debug
UI. Flags -
Debug
UI. Float Field -
Debug
UI. Foldout -
Debug
UI. Foldout. Context Menu Item -
Debug
UI. HBox -
Debug
UI. History Bool Field -
Debug
UI. History Enum Field -
Debug
UI. IContainer -
Debug
UI. IValue Field -
Debug
UI. Int Field -
Debug
UI. Message Box -
Debug
UI. Message Box. Style -
Debug
UI. Panel -
Debug
UI. Table -
Debug
UI. Table. Row -
Debug
UI. UInt Field -
Debug
UI. VBox -
Debug
UI. Value -
Debug
UI. Vector2Field -
Debug
UI. Vector3Field -
Debug
UI. Vector4Field -
Debug
UI. Widget -
Debug
UI. Widget. Name And Tooltip -
Delegate
Utility -
Depth
Bits -
Dictionary
Pool<TKey, TValue> -
Display
Info Attribute -
Documentation
Info -
Documentation
Utils -
Dynamic
Array Extensions -
Dynamic
Array<T> -
Dynamic
Res Scale Policy Type -
Dynamic
Res Scaler Slot -
Dynamic
Res Upscale Filter -
Dynamic
Resolution Handler -
Dynamic
Resolution Handler. Upsampler Schedule Type -
Dynamic
Resolution Type - FSRUtils
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Field
Packing -
Field
Precision -
Float
Parameter -
Float
Range Parameter -
Free
Camera -
Generate
HLSL -
Generic
Pool<T> -
Global
Dynamic Resolution Settings - HLSLArray
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Hable
Curve -
Hable
Curve. Segment -
Hable
Curve. Uniforms -
Halton
Sequence -
Hash
Set Pool<T> -
IAdditional
Data -
IBit
Array -
IDebug
Data -
IVirtual
Texturing Enabled Render Pipeline - IVolume
-
Int
Parameter -
Layer
Mask Parameter -
Lens
Flare Common SRP -
Lens
Flare Component SRP -
Lens
Flare Data Element SRP -
Lens
Flare Data SRP -
List
Buffer Extensions -
List
Buffer<T> -
List
Changed Event Args<T> -
List
Changed Event Handler<T> -
List
Pool<T> - MSAASamples
-
Material
Quality -
Material
Quality Utilities -
Max
Float Parameter -
Max
Int Parameter -
Min
Float Parameter -
Min
Int Parameter -
Mouse
Position Debug -
No
Interp Clamped Float Parameter -
No
Interp Clamped Int Parameter -
No
Interp Color Parameter -
No
Interp Cubemap Parameter -
No
Interp Float Parameter -
No
Interp Float Range Parameter -
No
Interp Int Parameter -
No
Interp Max Float Parameter -
No
Interp Max Int Parameter -
No
Interp Min Float Parameter -
No
Interp Min Int Parameter -
No
Interp Render Texture Parameter -
No
Interp Texture Parameter -
No
Interp Vector2Parameter -
No
Interp Vector3Parameter -
No
Interp Vector4Parameter -
Object
Parameter<T> -
Object
Pool<T> -
Object
Pool<T>. Pooled Object -
Observable
List<T> -
Packing
Attribute -
Packing
Rules -
Perform
Dynamic Res -
Power
Of Two Texture Atlas -
Profiling
Sample -
Profiling
Sampler -
Profiling
Scope - RTHandle
-
RTHandle
Properties -
RTHandle
System - RTHandles
-
Reload
Attribute -
Reload
Attribute. Package -
Reload
Group Attribute -
Render
Pipeline Resources -
Render
Texture Parameter -
Resource
Reloader -
SRPLens
Flare Blend Mode -
SRPLens
Flare Distribution -
SRPLens
Flare Type -
Scale
Func -
Serializable
Enum -
Serialized
Dictionary<K, V> -
Serialized
Dictionary<K, V, SK, SV> -
Shader
Gen UInt4 -
Spherical
Harmonics L1 -
Spherical
Harmonics L2Utils -
Surface
Data Attributes - Texture2DAtlas
- Texture2DParameter
- Texture3DParameter
-
Texture
Curve -
Texture
Curve Parameter -
Texture
Parameter -
Texture
XR -
Tile
Layout Utils -
Unsafe
Generic Pool<T> - Vector2Parameter
- Vector3Parameter
- Vector4Parameter
- Volume
-
Volume
Component -
Volume
Component. Indent -
Volume
Component Deprecated -
Volume
Component Menu -
Volume
Component Menu For Render Pipeline -
Volume
Isolation Scope -
Volume
Manager -
Volume
Parameter -
Volume
Parameter<T> -
Volume
Profile -
Volume
Stack - XRGraphics
-
XRGraphics.
Stereo Rendering Mode -
XRGraphics
Automated Tests - XRUtils
-
APVConstant
-
Unity
Engine. Rendering. Look Dev -
Unity
Engine. Rendering. Tests -
Unity
Engine. Rendering. UI -
Debug
UIHandler Bit Field -
Debug
UIHandler Button -
Debug
UIHandler Canvas -
Debug
UIHandler Color -
Debug
UIHandler Container -
Debug
UIHandler Enum Field -
Debug
UIHandler Enum History -
Debug
UIHandler Float Field -
Debug
UIHandler Foldout -
Debug
UIHandler Group -
Debug
UIHandler HBox -
Debug
UIHandler Indirect Float Field -
Debug
UIHandler Indirect Toggle -
Debug
UIHandler Int Field -
Debug
UIHandler Message Box -
Debug
UIHandler Panel -
Debug
UIHandler Row -
Debug
UIHandler Toggle -
Debug
UIHandler Toggle History -
Debug
UIHandler UInt Field -
Debug
UIHandler VBox -
Debug
UIHandler Value -
Debug
UIHandler Vector2 -
Debug
UIHandler Vector3 -
Debug
UIHandler Vector4 -
Debug
UIHandler Widget -
Debug
UIPrefab Bundle - UIFoldout
-
Debug