Class DebugUIHandlerValue
DebugUIHandler for value widgets.
Inheritance
DebugUIHandlerValue
  Inherited Members
      Object.FindObjectsByType<T>(FindObjectsSortMode)
    
    
    
      Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    
    
    
    
      Object.FindFirstObjectByType<T>()
    
    
      Object.FindAnyObjectByType<T>()
    
    
      Object.FindFirstObjectByType<T>(FindObjectsInactive)
    
    
      Object.FindAnyObjectByType<T>(FindObjectsInactive)
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
  Namespace: UnityEngine.Rendering.UI
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public class DebugUIHandlerValue : DebugUIHandlerWidget
  Fields
nameLabel
Name of the value field.
Declaration
public Text nameLabel
  Field Value
| Type | Description | 
|---|---|
| Text | 
valueLabel
Value of the value field.
Declaration
public Text valueLabel
  Field Value
| Type | Description | 
|---|---|
| Text | 
Methods
OnDeselection()
OnDeselection implementation.
Declaration
public override void OnDeselection()
  Overrides
OnEnable()
OnEnable implementation.
Declaration
protected override void OnEnable()
  Overrides
OnSelection(bool, DebugUIHandlerWidget)
OnSelection implementation.
Declaration
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
  Parameters
| Type | Name | Description | 
|---|---|---|
| bool | fromNext | True if the selection wrapped around.  | 
      
| DebugUIHandlerWidget | previous | Previous widget.  | 
      
Returns
| Type | Description | 
|---|---|
| bool | True if the selection is allowed.  |