Class DebugUIHandlerHBox
DebugUIHandler for Horizontal Layout widget.
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.Rendering.UI
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public class DebugUIHandlerHBox : DebugUIHandlerWidget
Methods
Next()
Next implementation.
Declaration
public override DebugUIHandlerWidget Next()
Returns
| Type | Description |
|---|---|
| DebugUIHandlerWidget | Next widget UI handler, parent if there is none. |
Overrides
OnSelection(bool, DebugUIHandlerWidget)
OnSelection implementation.
Declaration
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
Parameters
| Type | Name | Description |
|---|---|---|
| bool | fromNext | True if the selection wrapped around. |
| DebugUIHandlerWidget | previous | Previous widget. |
Returns
| Type | Description |
|---|---|
| bool | True if the selection is allowed. |