Class DebugUIHandlerGroup
DebugUIHandler for group widget.
Inheritance
DebugUIHandlerGroup
  Inherited Members
      Object.FindObjectsByType<T>(FindObjectsSortMode)
    
    
    
      Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    
    
    
    
      Object.FindFirstObjectByType<T>()
    
    
      Object.FindAnyObjectByType<T>()
    
    
      Object.FindFirstObjectByType<T>(FindObjectsInactive)
    
    
      Object.FindAnyObjectByType<T>(FindObjectsInactive)
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
  Namespace: UnityEngine.Rendering.UI
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
public class DebugUIHandlerGroup : DebugUIHandlerWidget
  Fields
header
Header of the group.
Declaration
public Transform header
  Field Value
| Type | Description | 
|---|---|
| Transform | 
nameLabel
Name of the group.
Declaration
public Text nameLabel
  Field Value
| Type | Description | 
|---|---|
| Text | 
Methods
Next()
Next implementation.
Declaration
public override DebugUIHandlerWidget Next()
  Returns
| Type | Description | 
|---|---|
| DebugUIHandlerWidget | Next widget UI handler, parent if there is none.  | 
      
Overrides
OnSelection(bool, DebugUIHandlerWidget)
OnSelection implementation.
Declaration
public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous)
  Parameters
| Type | Name | Description | 
|---|---|---|
| bool | fromNext | True if the selection wrapped around.  | 
      
| DebugUIHandlerWidget | previous | Previous widget.  | 
      
Returns
| Type | Description | 
|---|---|
| bool | True if the selection is allowed.  |