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    Struct ProbeVolumeSystemParameters

    Initialization parameters for the probe volume system.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Experimental.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public struct ProbeVolumeSystemParameters

    Fields

    memoryBudget

    The memory budget determining the size of the textures containing SH data.

    Declaration
    public ProbeVolumeTextureMemoryBudget memoryBudget
    Field Value
    Type Description
    ProbeVolumeTextureMemoryBudget

    probeDebugMesh

    The debug mesh used to draw probes in the debug view.

    Declaration
    public Mesh probeDebugMesh
    Field Value
    Type Description
    Mesh

    probeDebugShader

    The shader used to visualize the probes in the debug view.

    Declaration
    public Shader probeDebugShader
    Field Value
    Type Description
    Shader

    sceneData

    Scene data

    Declaration
    public ProbeVolumeSceneData sceneData
    Field Value
    Type Description
    ProbeVolumeSceneData

    shBands

    Sh bands

    Declaration
    public ProbeVolumeSHBands shBands
    Field Value
    Type Description
    ProbeVolumeSHBands
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