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    Enum DebugProbeShadingMode

    Modes for Debugging Probes

    Namespace: UnityEngine.Experimental.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.core@12.1\\Packages\\com.unity.render-pipelines.core\\Runtime\\Lighting\\ProbeVolume\\ProbeReferenceVolume.Debug.cs")]
    public enum DebugProbeShadingMode

    Fields

    Name Description
    SH

    Based on Spherical Harmonics

    Size

    Based on size

    Validity

    Based on validity

    ValidityOverDilationThreshold

    Based on validity over a dilation threshold

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