Enum DebugProbeShadingMode
Modes for Debugging Probes
Namespace: UnityEngine.Experimental.Rendering
Assembly: Unity.RenderPipelines.Core.Runtime.dll
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.core@12.1\\Packages\\com.unity.render-pipelines.core\\Runtime\\Lighting\\ProbeVolume\\ProbeReferenceVolume.Debug.cs")]
public enum DebugProbeShadingMode
Fields
| Name | Description |
|---|---|
| SH | Based on Spherical Harmonics |
| Size | Based on size |
| Validity | Based on validity |
| ValidityOverDilationThreshold | Based on validity over a dilation threshold |