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    Enum SRPLensFlareDistribution

    SRPLensFlareDistribution defined how we spread the flare element when count > 1

    Namespace: UnityEngine.Rendering
    Syntax
    [Serializable]
    public enum SRPLensFlareDistribution

    Fields

    Name Description Value
    Uniform

    Uniformly spread

    0
    Curve

    Controlled with curved

    1
    Random

    Random distribution

    2

    Extension Methods

    ReflectionUtils.Invoke(String, Object[])
    ReflectionUtils.SetField(String, Object)
    ReflectionUtils.GetField(String)
    ReflectionUtils.GetFields()
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