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    Class DebugUI.Table.Row

    Row Container.

    Inheritance
    Object
    DebugUI.Widget
    DebugUI.Container
    DebugUI.Foldout
    DebugUI.Table.Row
    Inherited Members
    DebugUI.Foldout.isReadOnly
    DebugUI.Foldout.opened
    DebugUI.Foldout.isHeader
    DebugUI.Foldout.contextMenuItems
    DebugUI.Foldout.columnLabels
    DebugUI.Foldout.columnTooltips
    DebugUI.Foldout.GetValue()
    DebugUI.Foldout.DebugUI.IValueField.GetValue()
    DebugUI.Foldout.SetValue(Object)
    DebugUI.Foldout.ValidateValue(Object)
    DebugUI.Foldout.SetValue(Boolean)
    DebugUI.Container.children
    DebugUI.Container.panel
    DebugUI.Container.OnItemAdded(ObservableList<DebugUI.Widget>, ListChangedEventArgs<DebugUI.Widget>)
    DebugUI.Container.OnItemRemoved(ObservableList<DebugUI.Widget>, ListChangedEventArgs<DebugUI.Widget>)
    DebugUI.Container.GetHashCode()
    DebugUI.Widget.m_Panel
    DebugUI.Widget.m_Parent
    DebugUI.Widget.parent
    DebugUI.Widget.flags
    DebugUI.Widget.displayName
    DebugUI.Widget.tooltip
    DebugUI.Widget.queryPath
    DebugUI.Widget.isEditorOnly
    DebugUI.Widget.isRuntimeOnly
    DebugUI.Widget.isInactiveInEditor
    DebugUI.Widget.isHiddenCallback
    DebugUI.Widget.isHidden
    DebugUI.Widget.nameAndTooltip
    Namespace: UnityEngine.Rendering
    Syntax
    public class Row : DebugUI.Foldout, DebugUI.IContainer, DebugUI.IValueField

    Constructors

    Row()

    Constructor.

    Declaration
    public Row()

    Extension Methods

    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
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