Class XRUtils
XR Utility class.
Namespace: UnityEngine.Rendering
Syntax
public static class XRUtils : object
Methods
DrawOcclusionMesh(CommandBuffer, Camera, Boolean)
Draw the XR occlusion mesh.
Declaration
public static void DrawOcclusionMesh(CommandBuffer cmd, Camera camera, bool stereoEnabled = true)
Parameters
| Type | Name | Description |
|---|---|---|
| CommandBuffer | cmd | Command Buffer used to draw the occlusion mesh. |
| Camera | camera | Camera for which the occlusion mesh is rendered. |
| Boolean | stereoEnabled | True if stereo rendering is enabled. |